home *** CD-ROM | disk | FTP | other *** search
- Path: nntp.teleport.com!sschaem
- From: sschaem@teleport.com (Stephan Schaem)
- Newsgroups: comp.sys.amiga.programmer
- Subject: Re: One hardware-basher's manifesto
- Date: 2 Mar 1996 05:00:15 GMT
- Organization: Teleport - Portland's Public Access (503) 220-1016
- Message-ID: <4h8kkv$599@maureen.teleport.com>
- References: <4ge8na$vhe@ar.ar.com.au> <08000305729070351637@BIRDLAND> <4h07op$6n9@maureen.teleport.com> <804.6632T1237T1331@cs.ruu.nl>
- NNTP-Posting-Host: linda.teleport.com
- X-Newsreader: TIN [version 1.2 PL2]
-
- Wessel Dankers (wsldanke@cs.ruu.nl) wrote:
-
- : Stephan Schaem <sschaem@teleport.com> wrote:
- : > Steffen Haeuser (magicsn@birdland.es.bawue.de) wrote:
-
- : >: I just am tired of Demos that have me to switch off all caches to get them
- : >: running. My Speed tests gave a performance loss of 75% for this... :(
-
- : > Some demo/game turn them off for you... 60fps is 60fps, why would one want
- : > to run at 105 fps? but thats another matter
-
- : What about 60 fps instead of 45?
-
- It would run to fast if it was designed to run at 45... and if you have
- a demo or else made to work with rariable frame it would not turn
- off the caches in the first place.
- My point was if you missed it: some demo/game dont freaking care if
- a cache is enabled (But maybe crash), 60fps is 60fps.
-
- Stephan
-